First devlog - early blockout vs still early blockout


Early block out with basic systems vs the nicer, prettier block out. Trying to get things looking good for a first trailer.

Also this wall/floor texture I made that's carrying 100% of the environment. I planned a whole vcol blend material to do a bunch of detail, but ended up pasting the same tiling materials around everywhere. Damage and grunge decals are next on the list.


More updates coming soon!

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